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Discover how Moving Walls builds an Agnostic OS for physical media. Explore 5 paradigm shifts, agentic AI, and 4-layer measurement transforming DOOH.

Suraj Prakash
Product Manager - Operations

Out-of-home (OOH) and digital out-of-home (DOOH) media owners and agencies are still running a digital business on analog decisions: inventory tracked in spreadsheets, proposals built by hand, and campaigns that wait weeks for a human to notice underperformance and manually correct it. This is the gap Moving Walls is built to close. Between 2026 and 2030, we believe the winning networks will not be the ones with the most screens, but the ones that make every screen part of an always-open, intelligent decision layer, an Agnostic OS that plugs into existing CMS and DSP stacks rather than demanding a rip-and-replace. This paper sets out five shifts already visible in the market, backed by accelerating global and US DOOH growth, and shows how Moving Walls' own product suite, MW Planner, MW Influence, MW Activate, MW Measure, MW Science, MW Studio, and MW Market, already delivers each of them today, with live proof from jeki Japan's MASTRUM marketplace, Prowtech Vietnam, Publicis West Africa, and FC Media Morocco. We measure success through a four-layer framework, moving from Impressions, to Reach and Frequency, to Engagement, and ultimately to physical Sales and Outcomes, and we deliver it through a SaaS ladder that lets a partner land with a managed service, prove the value, and expand into full self-serve SaaS on their own timeline. This is not a bet that AI replaces the fundamentals of good OOH: strategy, creativity, quality inventory, brand safety, and commercial judgment still matter. It is a bet that the intelligence connecting those fundamentals, not the number of screens behind them, is what will define the winning network of the next four years.
Right now, in media-owner offices across Asia, Africa, and Latin America, someone is manually checking a spreadsheet to see whether a screen is free next Tuesday. An agency planner is three days into a five-day proposal cycle for a campaign that should already be live. A marketer is explaining, again, why the OOH line item cannot show the same real-time optimization her social and search budgets already take for granted.
That is the actual, unglamorous state of most OOH businesses today, not because the screens are not digital, but because the decisions around them still are not. Inventory lives in spreadsheets. Proposals are built by hand. Campaigns that should adapt in real time instead wait for a human to notice underperformance and fix it weeks later. That is costing the industry on two fronts at once: media owners are leaving always-open, ad-hoc revenue on the table, and marketers are losing OOH budget to channels that can already prove what worked.
We wrote this paper to set out how we believe that changes between 2026 and 2030, and to show, with live proof points rather than a theoretical roadmap, how Moving Walls' own product suite is already closing that gap today.
This is not a bet on a market that needs convincing to grow. According to the World Out of Home Organization's 2026 Global Out of Home Expenditure Report, global OOH expenditure reached 54.2 billion dollars in 2025, with DOOH accounting for approximately 25.5 billion dollars, or 47% of total OOH revenue; the organization forecasts global OOH expenditure of 56.4 billion dollars in 2026, with DOOH reaching approximately 28 billion dollars and closing in on half of total OOH expenditure (World Out of Home Organization, 2026).
In the United States specifically, the Out of Home Advertising Association of America (OAAA) reported record full-year 2025 OOH revenue of 9.46 billion dollars, with DOOH accounting for 36.3% of that total and growing 10.5% year over year (OAAA, 2026a). And the growth is not just continuing, it is accelerating: first-quarter 2026 US OOH revenue reached 2.12 billion dollars, with DOOH growing 12.9% year over year, and second-quarter 2026 US OOH revenue reached 3.16 billion dollars, up 10.7% year over year, the first time quarterly US OOH revenue exceeded 3 billion dollars, with DOOH specifically growing 18.5% year over year and accounting for 38.4% of total quarterly OOH revenue (OAAA, 2026b, 2026c). Figure 1 shows the trend directly.

A market growing at an accelerating rate is exactly the environment where the network that gets intelligent first pulls decisively ahead. That is the opportunity this paper is really about.
The villain here is simple: media owners are drowning in manual spreadsheets and slow proposal drafting. Every screen is its own conversation, its own availability check, its own negotiation, repeated one deal at a time.
The hero is an intelligent, automated media infrastructure that makes the entire network always open, self-serve booking, programmatic connectivity, and a decision layer that treats every screen as part of one audience journey rather than an isolated transaction. Under this model, the fundamental unit of the business shifts from the physical screen to an interoperable decision layer, one powered by an Agnostic OS that integrates with existing CMS and DSP stacks without requiring a rip-and-replace. You do not need to rebuild your business to get intelligent. You need a layer that makes what you already have work harder, which is the incremental-value philosophy behind everything Moving Walls builds.
The villain: programmatic DOOH has already changed how inventory is transacted, but automating the execution of a deal is not the same as automating the decision behind it. Media owners have automated the plumbing without automating the judgment.
The hero: a system that understands a stated objective, evaluates every available opportunity against it, builds the plan, forecasts the outcome, activates it, and keeps optimizing it, rather than one that simply finds available inventory and bids. This depends on inventory that machines can actually read. That is precisely why we built Moving Walls as an agnostic operating system capable of ingesting multi-source data, SDK, telco, IoT, and local-market currencies, and translating every market's own language of the land into one unified decision layer, rather than forcing every market onto a single closed standard. Industry-wide taxonomy work, including the 2026 OpenOOH update aimed at improving DOOH buying transparency, points the same direction; our approach is to make that interoperability real inside a single platform today, not to wait for the rest of the industry to standardize first.
The villain: most AI-in-advertising conversation today is still task-level, generate this creative, forecast this reach, one job at a time, with a human stitching the outputs together into a campaign.
The hero: we see a massive shift toward agentic AI, where marketers define a high-level business objective, for example reaching high-value urban consumers, maximizing incremental reach within budget, prioritizing retail proximity, and optimizing toward store visits, and our platform dynamically executes it across physical networks, deciding which audiences and locations matter, which inventory combinations work, how budget and frequency are allocated, which creative runs, and when the plan should change.
This is not a future roadmap slide. It is already operational. jeki Japan launched MASTRUM, the country's largest transit media marketplace, using MW Influence to automate and dynamically serve advertising across tens of thousands of screens. Prowtech Vietnam, Publicis West Africa, and FC Media Morocco are running comparable automated, dynamic campaigns today, not in a pilot phase. Wider industry infrastructure is moving the same way: the IAB Tech Lab's 2026 Agentic Advertising Management Protocols (AAMP) work on standards, agent identity, and trust mechanisms is exactly the kind of foundation that lets an agentic future scale safely across an entire industry, and we intend Moving Walls to be built on top of that shared foundation rather than around a closed alternative to it.
The villain: the media plan is still treated like a PDF, a fixed artifact that takes another full planning cycle to change once it is out the door.
The hero: change the budget from 500,000 to 700,000 dollars, or shift the objective from awareness to store visits, and the system does not hand back a new slide deck three days later. MW Planner and MW Activate recalculate reach, frequency, inventory mix, audience composition, geography, pricing, and projected outcomes immediately. That is the difference between a report you wait on and a decision environment you work inside.
The villain: measurement has too often meant a document that arrives after the campaign ends, telling a marketer what already happened and little else.
The hero: we measure in four layers, not one, moving from Impressions, to Reach and Frequency, to Engagement, and ultimately to physical Sales and Outcomes. MW Measure and MW Science do not stop at a retrospective number; the same loop that measures a campaign feeds straight back into optimizing it, moving from plan, to activation, to measurement, to learning, to optimization, and back into planning, running closer to real time with every cycle. Broader industry measurement work, including the IAB's DOOH measurement guidance and the World Out of Home Organization's 2026 methodology updates, is converging on the same standardized, closed-loop model; our four-layer framework is our answer to that convergence, built and running today rather than proposed for tomorrow.
The villain: the easy AI win in creative is volume, more variations, faster, without necessarily being smarter about which one runs where.
The hero: the real opportunity is connecting creative decisions directly to audience, inventory, and context, time, location, weather, traffic, events, retail proximity, and live campaign performance, so MW Studio decides not only what creative to generate but when, where, and why a specific execution should appear. AI-generated is not the same as intelligent; the difference is whether the creative decision is wired into the same decision layer as everything else.
The villain: most AdTech pitches ask a partner to standardize on one company's system, one data model, one way of doing things, a closed standard that locks a media owner or agency in.
The hero: we take the opposite position. Moving Walls is built to be the Switzerland of AdTech, genuinely agnostic, ingesting multi-source data and translating every market's own language into one decision layer, rather than forcing every market to speak ours. That is also why OOH is joining the rest of the media plan rather than sitting apart from it: as common taxonomies, shared measurement, and interoperable programmatic infrastructure mature across the industry, MW Market makes it progressively easier to plan physical media alongside mobile, CTV, retail media, audio, and social within one journey, rather than as a separate line item planned in isolation.
The villain: periodic optimization, review, assess, adjust, wait, repeat, was fine when campaigns moved slowly. It is not fine now.
The hero: continuous evaluation of incoming signals means the system can improve a campaign in progress rather than after it ends. But we are explicit about where the line sits: AI should reason, interpret, and orchestrate; it should never be the thing calculating pricing, budget, contractual rules, or impression math directly. The architecture we run is AI reasoning plus trusted data plus deterministic systems plus optimization engines plus human governance, working together. That separation is what tells a real enterprise product apart from an AI demo, and it is why we build guardrails into MW Activate rather than treating them as an afterthought.
The villain: as AI takes on more of the decision, the question every partner eventually asks is simple, why did it do that, and too many platforms cannot answer it clearly.
The hero: explainability, governance, identity, permissions, and auditability are product features for us, not compliance afterthoughts. We would rather be the platform that can say plainly here is what the system decided, here is why, here is the evidence, and here is where a human had to approve it, than the platform with the single smartest model and no answer to that question. Industry standards work through the IAB Tech Lab's AAMP initiative is moving the same direction, with trust and transparency built in as a core pillar alongside agentic foundations and protocols, and we see that as validation of the approach rather than a reason to wait.
Put together, these are the five shifts we believe define OOH and DOOH product strategy through 2030, and the five shifts Moving Walls' own product suite already addresses today.

None of this is AI doing the work alone. It is structured inventory, audience intelligence, contextual data, standardized measurement, optimization engines, cross-platform interoperability, artificial intelligence, and human governance, working together, with AI as the accelerant of a shift the market evidence in Section 2 already shows underway, not the sole cause of it.
The villain: the biggest reason a media owner or agency delays modernizing is risk, the fear of a big-bang platform switch that disrupts a business that is already working.
The hero: our model is a SaaS ladder. A partner lands with a managed service, proves the value with their own numbers, in their own market, against their own performance history, and only then expands into a full self-serve SaaS relationship on their own timeline. Low risk in, high control out. That is also why we do not believe the winning platform in this category will be defined by the largest inventory footprint or the biggest dataset in isolation. It will be the platform that can make the best decision from the most trustworthy information and execute it safely at scale, which is a different definition of a media platform than the industry has organized itself around historically, and it is the definition we are building toward.
Between 2026 and 2030, we do not believe the biggest change in OOH will simply be more screens, more programmatic transaction, or more AI-generated creative, taken individually. It will be a change in what the product actually is: from inventory to intelligence, from campaigns to continuous systems, from planning to autonomous decisioning, from impressions to outcomes, and from isolated media to connected customer journeys.
The screen, the location, and the audience will all still matter. What increasingly determines who wins is the intelligence connecting them, and whether that intelligence sits inside an open, agnostic layer a partner can adopt at their own pace, or inside a closed system that asks them to bet everything up front. jeki Japan, Prowtech Vietnam, Publicis West Africa, and FC Media Morocco are not running a pilot of this idea. They are running it today.
The screen was never the product. The decision was always the product. We just built the layer that proves it.
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